Friday, July 20, 2018

Star Wars Book Club: Battlefront II: Inferno Squad Review



Frequent visitors have undoubtedly noticed that the Star Wars book reviews have been in a rough patch for quite some time. The last truly excellent novel we covered was over a year ago with everything since being at best a passable way to waste time. This has slowed my progress considerably but like a good trooper I've continued to march forward, however slowly, from one title to the next. Finally it seems as though our luck is about to change as I just finished a book that, while not great, marks a substantial step away from the lackluster stories we've been covering. If you would be so kind, sit down and let's talk about Battlefront II: Inferno Squad.

A prequel and tie-in to the second Battlefront game, Inferno Squad focuses on the formation of the titular group of crack imperial soldiers. Note that I have not played the game so I can say nothing of how consistent characterization is between the two mediums or whether there's anything in these pages that lends any real weight to the games events. We're just gonna tackle this as it's own beast for now and maybe look into a deeper connection should I be lucky enough to find the game on some super-discount rack.

I should point out that the cover is a total crock of shit. This is not an intense combat focused war novel. This is somber espionage thriller featuring very little action. Admittedly it is a very nice image, if rather blatant false-advertising.

Our Story begins as the end of A New Hope with the rebels waging a last stand against the Death Star. We all know how this battle pans out but talented tie fighter pilot and imperial darling Iden Versio is shocked to find her side suffering defeat. Having survived with a deepened hatred towards rebels Iden is soon drafted by her father into a new task force meant for more secretive operations. Early on this is fun adventures like crashing weddings to steal information but it soon escalates as the group is sent to infiltrate The Dreamers, one of the last surviving branches of Saw Gerrera's partisans.

The core team is made up of Iden, who's a total stick in the mud. Second-in-command is her childhood friend, Gideon Hask. He's more cocky and lively though as we find later, he's more vicious than he lets on. On the tech side we've got Del Meeko, a gentle soul who in another life could easily have been a rebel or basic civilian. Finally the information wiz and linguist Seyn, a tiny and youthful agent with little understanding of people. Together these personalities brunch off each-other in entertaining fashion which means it's a shame that they spend a decent amount of the book separated or locked in sub-stories with other characters. That's the nature of this story though, taking these overconfident believers in their cause and forcing them to deal with a more complex worldview.

Once the team is finally part of the Dreamers, each gets mixed up with different members in unexpected ways. Del spends time with a sickly, aging alien engineering as the two investigate ancient machinery together. Gideon worms his way up the chain of command. Iden learns the art of being a terrorist mouthpiece from a mysterious mentor, and Seyn is romanced by a young man. Discovering your enemies are actual people can be difficult enough on its own, but the team must also undergo missions against both Imperial soldiers and innocent civilians for the sake of maintaining their cover.

If anything, this is one of the most emotionally complex books we've covered, but not so much fun. That's both a strength and weakness. We've talked about worse books that have actually been a little more entertaining, just that this one has enough depth to make up for it. Even so, it can get a bit tiring to read chapter after chapter of emotional turmoil in a poorly lit cavern. The whole thing would likely fall apart with weaker prose or a bad ending. Author, Christie Golden has enough sense to keep things on track, introduce a few interesting twists, and leave the characters in a place where we can see them growing, even if the change hasn't taken place just yet.

As far as it's importance to the greater universe, that's a little hard to peg. Obviously some of these characters move on to the game and it's clear how this adventure could influence their future growth. As for this particular outing, it's a bit removed. The Partisans are nearly extinct by this point in cannon so wiping out a few stragglers doesn't alter a whole lot. Inferno Squad doesn't meet too many well-known characters beyond The Mentor. His identity is kept secret until the climax and while it may seem obvious to someone who lives and breaths this franchise, it took a more casual fan like myself a little extra time. When the big reveal happened, the name was familiar but I wasn't placing it. A trip to the internet gave me the refresher I needed which resulted in an “oh neat”moment. Likewise this character gives us the only incomplete narrative thread. That's a topic for another day when and if it should ever be touched on again.

You might be able to see why Inferno Squad is a little tough to recommend despite it's overall quality. I doesn't have the massive scope of something like Lost Stars, nor does it have the playful tone of Guardians of the Whills, or the importance of Bloodline. It's a bleak, draining tome of emotional distress. Yet it's so well done that It'd be foolish to cast it aside.

Time to place this on the boards and honestly I'm not 100% certain on which spot it deserves so much as what bracket it belongs too. It's definitely not top tier material, just a little too slow and maudlin for that. However there is a quality and depth here that's lacking in so many of the other novels. Furthermore there's decent pacing and better than average prose. Overall a very solid book that sits just outside of the pack leaders. I'm thinking it beats Thrawn, but does it outdo Tarkin? Time to find out.

1. Lost Stars by Claudia Gray

2. New Dawn by John Jackson Miller
3. Bloodline by Claudia Gray
4. Guardians of the Whills by Greg Rucka
5. Ashoka by E.K. Johnston
6. Battlefront II: Inferno Squad by Christie Golden
7. Tarkin by James Luceno
8. Thrawn by Timothy Zahn
9. Battlefront: Twilight Company by Alexander Freed
10. Moving Target by Cecil Castelluci and Jason Fry
11. Before the Awakening by Greg Rucka
12. The Legends of Luke Skywalker by Ken Liu
13. Catalyst by James Luceno
14. Aftermath: Life Debt by Chuck Wendig
15. Smuggler's Run by Greg Rucka
16. Heir to the Jedi by Kevin Hearne
17. Lords of the Sith by Paul S. Kemp
18. Cobalt Squadron by Elizabeth Wein
19. Aftermath by Chuck Wendig
20. The Weapon of a Jedi by Jason Fry

This feature has been on shaky ground for a while. I'd honestly considered dumping it altogether during that stretch of poor offerings. Inferno Squad has perked me up at least enough to get working on the other books I've got sitting around. So prepare yourselves to see a few more of these and once I finish my current crop, we'll make a decision as to whether or not to continue. See you next time with most likely Sentai recaps, but maybe something else. Allergies are kicking in a few weeks early so there's always a chance of writing something completely delirious.

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