Sunday, June 11, 2017

Uchu Sentai Kyuranger Episodes 13-17


Much has been made over the years of that old cliché about teaching a man to fish versus simply giving him the aforementioned fish. The notion is that teaching someone how to accomplish something will lead to a certain level of self-reliance, but in practice this isn't always true. Think of the number of times you've taught elderly family members how to use new gadgets only to have them purge the information over and over again. Even individually we can completely lack the ability to cement certain process or skills in our minds. This foible isn't solely reserved for individuals, just look at Kyuranger for instance. Much like grandma and her DVR, it should have all the skills and knowledge to put on a decent show, yet it fails time after time. I think the missing element is understanding. Sure, Kyuranger has everything it needs to be a fine Super Sentai, but it has no understanding of how to use any of it's elements.

Let's talk about Kotaro, the sky blue ranger who gained his powers just a couple weeks before episode 13, yet at the end of that tale he's sent off to a training camp. Imagine that as a writer you plot out a multi-episode arc to introduce, and empower the 11th member of this team only to almost immediately sideline him. What was the point of even introducing the kid if he's going to spend the next chunk of the series isolated from the group? Kotaro's not the only ranger that will be pushed aside in this article, but that comes later.

That same episode also fails to understand the notion of threat and circumstance. Early on, Hammy is turned into a zombie, causing the team to wonder what best to do with her. Does this virus spread through the team? Maybe turn half the crew into zombies? Nah, about a minute and a half later she's cured and all is well. As for the rest of that episode, I'm not even sure what the point was aside from some forced bonding between Kotaro and Stinger.

The following episode failed to understand the strengths and weaknesses of each character in relation to the missions they undertake. The team was forced to split up, sending one group to infiltrate a prison while the other entertains the warden. One might think this a good time to use Balance and Naga's skills as thieves, or Hammy's ninja training to bust into the prison, yet they're placed on the distraction team so the lucky guy and the cook can bust out the prisoners. Not that it matters as all of these characters we're secondary to a string of flat comedy and a cross dressing dog man.

Episode 15 illustrated a lack of understanding towards character flaws and basic moral lessons. Naga's primary struggle through the series has been in his attempts to understand emotion, the way the writers illustrate that struggle here is by having him suddenly go native on another world for no reason. Seemingly they just forgot he's only supposed to be confused by emotions, not everything else.
Within that same story, the team works on making a girl less shy by convincing her to tell her tribe they're worshiping a monster as a false savior. The Kyuranger's themselves could just as easily beaten the monster down in front of the elders, yet for whatever reason they feel the need to fix some girl since she has the audacity to be shy. They're not even helping with a truly notable childhood problem like a learning disability, they're just badgering a girl for being standoffish.

Episode 16 is that sort of thing that should serve as some kind of cornerstone for a series. It's filled with the kind of developments that can make or break a series by altering character relationships, and increasing the threat level. Of course the writer rush through all of these developments in 20-minutes instead of allowing anything to progress naturally.
After part 13, Stinger and Champ headed off together in search of Sting's brother Scorpio who's the new evil boss of Earth. Turns out this evil bro was also the one who killed Champ's creator and Stinger knew this the whole time, only neglecting to mention it for the sake of drama. Anyhow, the pair splits from the team and we occasionally witness brief bits of their adventure before finally reaching their goal.
Over the course of 20 minutes, the twosome meets and fights with Scorpio, who then reveals himself to be spying on the evil organization Jark Matter from within, Scorpio has some bonding moments with stinger, gets the teams plans to rebuild a legendary battleship, reveals that he's not a spy and turns against Stinger, adds in that he's also going to take over Jark Matter and be the ultimate villain, Stinger can't deal because he's a total pushover, tells Scorpio he might as well kill him, and Champ takes the hit and ends up destroyed, but that's all right cause Stinger's just going to take him back to HQ to get repairs.
Any one of those plot points could have been interesting had they been given time to properly develop. Having each one of them tossed at us in a row accomplishes nothing short of whiplash. Even Champ's destruction fails to resonate since we know fully well he'll be rebuilt, and there was never much of a connection to the character to begin with since at best he got about two lines of dialogue per episode.
On the matter of rangers being intermediately shipped off, there's a problem. It's a passable way of balancing out the vast array of characters, though not unlike the team selection process it's a double edged sword. I mean it's not much of a big deal if Champ or Kotaro get sent packing for a few weeks, but what about when one of the few decent characters has to take a hike? This show's flabby enough without people like Naga or Balance to provide some actual entertainment. Plus I'm well aware we'll never get rid of Lucky in such a fashion, seemingly because we don't deserve good things.

Alright, so episode 17.....well this one was almost good actually. For the first time since this series began it felt like I was actually watching Super Sentai. The focus was on Garou and Balance and mostly stayed on their relationship. The monster was sort of memorable for a change. Of course Lucky got a new upgrade, but even that didn't completely overshadow everything else. My lord there was even some comedy that worked for once.
While I admit this one was ok, it's nowhere near enough to course correct this show. For most other season, this would rank as a fairly forgettable adventure, it's just that so much of this show has been lame that even a slight step in the right direction feels miraculous.

So I've made a decision in regards to Sentai coverage for this site. I will continue offer up recaps and reviews of Super Sentai material but from now on I'll be looking at other series, films, individual stand-out episodes, perhaps even that new Korean spin-off. Kyuranger on the other hand is not something I'm interested in viewing any further. I may pop in a and check on it at a later date but for now there's more than enough material to talk about until a hopefully better show comes along.
What about you fine readers out there? Are there any particular facets of the franchise you'd like me to take a look at? Would you prefer I continues torturing myself with Kyuranger? Any recommendations from the readership are always appreciated so drop a comment.


That's all for today, kiddos. I've gotta be responsible and clean the house before work. Keep your peepers open for some new features starting up soon, hopefully this week. Stay cool.

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